My Best Work

Made with

Unity

Unreal
Engine

Material
Maker

Maya

Figma

Substance
Painter

Procreate

Hi, I'm Nadav!

3D VFX Artist for the video game industry.

About me

I’m a real time VFX artist with a background in Game Design & Development, passionate about using visuals to shape gameplay feel, atmosphere, and player feedback. I work primarily in Unity and Unreal, creating stylized combat and environmental effects with VFX Graph, Niagara, and shader driven workflows.

With experience across the full game art pipeline, I enjoy working directly in engine & testing, tuning, refining effects to find the right balance between clarity, performance, and impact. My approach blends artistic intent with technical execution to support strong, readable gameplay moments.

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Have questions or want to chat about my VFX work? Reach out anytime!

Contact

LinkedIn
Email

nadavargaman0@gmail.com