
My Best Work
Made with

Unity

Unreal
Engine

Material
Maker

Maya
Figma
Substance
Painter

Procreate
Hi, I'm Nadav!
3D VFX Artist for the video game industry.






About me
I’m a real time VFX artist with a background in Game Design & Development, passionate about using visuals to shape gameplay feel, atmosphere, and player feedback. I work primarily in Unity and Unreal, creating stylized combat and environmental effects with VFX Graph, Niagara, and shader driven workflows.
With experience across the full game art pipeline, I enjoy working directly in engine & testing, tuning, refining effects to find the right balance between clarity, performance, and impact. My approach blends artistic intent with technical execution to support strong, readable gameplay moments.
© 2025. All rights reserved.
Have questions or want to chat about my VFX work? Reach out anytime!
Contact
nadavargaman0@gmail.com